Questing as a Teaching Strategy

Over the past year, with the support of MacEwan Cafe – Teaching and Innovation Fund, Tanya Heuver, Lisa McKendrick-Calder, Kate Bowman, and myself had the opportunity to explore if there was a relationship between serious gaming (quests) as a blended learning strategy and nursing students’ abilities to apply knowledge in within the classroom.  What we found was that when students had engaged with the quests prior to coming to class the quality of the discussions in the class changed.  Faculty were able to use the class time to help students “think like a nurse” rather than reviewing material they had already been exposed to in classes such as pharmacology, anatomy, or physiology.