Gackenbach, J.I. (2013, June). Nightmare protection as motivation to play video games. Paper presented at the preconference of the game studies division of the International Communication Association, London, England. Retrieved from https://www.slideshare.net/jgackenb/nightmare-protection-as-motivation-to-play-video-games. (Full paper under unpublished papers at academic.macewan.ca/gackenbachj/)
Gackenbach, J.I. & Boyes, A. (2013, June). Social media, gaming and typical dreams. Proceedings of the International Association for the Study of Dreams: 6, International Journal of Dream Research: Supplement. https://www.slideshare.net/jgackenb/canadian-game-studies-presentation-2013-final/jgackenb/canadian-game-studies-presentation-2013-final
Gackenbach, J.I., Boyes, A., & Gahr, S. (2013, June). Social Media Use vs Video Game Play: Hall and Van de Castle Content Analysis of Dreams. Proceedings of the International Association for the Study of Dreams: 6, International Journal of Dream Research: Supplement, https://www.slideshare.net/jgackenb/social-media-use-vs-video-game-play-hall-and-van-de-castle-content-analysis-of-dreams.
Gackenbach, J.I. & Flockhart, C. (2013, June). Nightmare Protection Thesis of Video Game Play in First Responders. Proceedings of the International Association for the Study of Dreams: 6, International Journal of Dream Research: Supplement. Retrieved from https://www.slideshare.net/jgackenb/nightmare-protection-thesis-of-video-game-play-in-first-responders.
Gackenbach, J.I., Mathewson, K. & Flockhart, C. (2013, June). Gaming, Social Media and Nightmares. Proceedings of the International Association for the Study of Dreams: 6, International Journal of Dream Research: Supplement. Retrieved from https://www.slideshare.net/jgackenb/gaming-social-media-and-nightmares-iasd-2013-238467817.