Category Archives: Dreams

This is a paper to be presented at the annual Psiber Dreaming Conference of the International Association for the Study of Dreams, Sept. 2010 Video Game Play and Dreams: What are the Important Questions?   Jayne Gackenbach Grant MacEwan University … Continue reading

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The beauty of the film “Inception” by Christopher Nolan is that it supports public interest in dreams. Those of us in the dream community are all thrilled by its release and positive reception. You can find reviews and commentary from … Continue reading

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Video Game Players Currently or Formerly in the Military Researchers at Grant MacEwan University have been investigating the effects of video game play on various elements of consciousness. They have found that gamers have empowering dreams and experience the “reality” … Continue reading

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That the active brain creates phasic REM idea nicely supports our research on gaming and lucid dreaming. Gaming, which is very active mentally, before sleep might then create a more active brain in sleep. This is very broad and vague, … Continue reading

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An insightful reporter from Brazil just sent these questions to me to answer for an article he is writing and I thought I would post my answers as they are ones I often get and sometimes in the writing itself … Continue reading

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This is a very interesting letter I just got from a long time gamer explicating how he sees the connections between his gaming and dreams. I was impressed by his insight and especially the point about if too like the … Continue reading

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I’ve been having a different media experience in that a story on livescience about my labs work on gaming, dream control and nightmares has gone viral (http://www.livescience.com/culture/video-games-control-dreams-100525.html). That’s nice but what is really meaningful is the letters I’ve been getting … Continue reading

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This presentation will summarize why studying the dreams of video game players is important for understanding dreams. Hard core gamers represent the leading edge of immersion in virtual worlds that increasingly has come to define a large part of contemporary … Continue reading

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