Category Archives: consciousness

Type of Media in Dreams and Associated Sentiment

Gackenbach, McDonnall, and Estrada (2018) reported that dreams collected from college students asking for media in the dream could be classified as active or passive media. That is a classic distinction in the communication studies literature between media that allows … Continue reading

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This is a paper to be presented at the annual Psiber Dreaming Conference of the International Association for the Study of Dreams, Sept. 2010 Video Game Play and Dreams: What are the Important Questions?   Jayne Gackenbach Grant MacEwan University … Continue reading

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The beauty of the film “Inception” by Christopher Nolan is that it supports public interest in dreams. Those of us in the dream community are all thrilled by its release and positive reception. You can find reviews and commentary from … Continue reading

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That the active brain creates phasic REM idea nicely supports our research on gaming and lucid dreaming. Gaming, which is very active mentally, before sleep might then create a more active brain in sleep. This is very broad and vague, … Continue reading

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I have just about finished attending two gaming conferences, Games for Health and Canadian Game Studies. There are more and more gaming and related conferences occurring beyond GDC in San Francisco. The questions that have come up for me that … Continue reading

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Video Game Play and Lucid Dreaming as Socially Constructed Meditative Absorption Jayne Gackenbach and Harry T. Hunt Grant MacEwan University, Brock University Absorption, fantasy play, lucid dreaming, and dream bizarreness/metaphority are psychological constructs. Their relation to gaming (Gackenbach, 2006; 2009; … Continue reading

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