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Author Archives: gackenbachj
Casual Gamer Dream Incorporation: First Person Observations After Decades of Research
One activity that has increased in my retirement is my personal video game play. While I am a casual genre gamer, the increased hours of such play have impacted my dream content in ways that I only saw in hard … Continue reading
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Type of Media in Dreams and Associated Sentiment
Gackenbach, McDonnall, and Estrada (2018) reported that dreams collected from college students asking for media in the dream could be classified as active or passive media. That is a classic distinction in the communication studies literature between media that allows … Continue reading
Posted in consciousness, dream control, Dreams, gaming, qualitative analysis, social media
Tagged Dreams, emotions, nightmares
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2020 Update
It’s been about four years since I worked on this website. In the meantime I retired from MacEwan University as an Emeritus Professor in Psychology. That was July 1, 2018. In the following two years I did some writing up … Continue reading
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2016 Conference Season Presentations
In watching six of my students present at the recent Canadian Game Studies meeting I was proud and amazed at the quality of their work. There was something about seeing it all lined up that really drove home to me … Continue reading
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Flockhart Featured in MacEwan News
A long time research assistant in the lab was recently featured on MacEwan’s website for his work with us. Here is his story: http://www.macewan.ca/wcm/MacEwanNews/STORY_GAME_ON
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Student Presentation on You Tube
Ann Sinyard’s presentation on the Rift and dreams at MacEwan’s Student Research Showcase was video taped and is available here.
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Student commentary on gaming, dreams and meaning
I often talk about my research into gaming and dreams in all of my classes and from time to time I get a discussion post from a student that seems to really capture the essence of our research. This one … Continue reading
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Gackenbach Presentation at Unsound Festival in Krakow, Poland
I am presenting a talk on our work on gaming and the nightmare protection hypothesis at a music festival, Unsound Festival, in Krakow, Poland on Oct. 12, 2014 (www.unsound.pl). I was invited by Goethe-Institut, a German cultural institute in Poland. … Continue reading
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Replaying Japan 2014 Paper Presentation
Our lab presented a version of our work comparing dreams and media use to the second annual International Japan Game Studies Conference at the University of Alberta in August 2014. Here is the Taiwan and Canada Self-Construal Video Game Play … Continue reading
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Conference presentations 2014
My students and I have presented at two international conferences in 2014 and are planning a presentation at a third one in August. The first was at the Towards a Science of Consciousness in Tucson, AZ. This poster was a … Continue reading
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